Codex

Spellbook

Spells

Find Mythmaker spells by name, class, archetype, or type.

Archetype
Class

Warbound

Shadehand

Heartsong

Veilweaver

Type
88 public spells
Resonant Touch Heartsong Offensive Cooldown: 0 turns Bent Note Heartsong / Bard / Bender Utility Cooldown: 2 turns Harmonic Resonance Heartsong / Bard Utility Cooldown: 2 turns Mocking Cadence Heartsong / Bard / Jinxer Offensive Cooldown: 2 turns Spiteful Refrain Heartsong / Bard / Jinxer Offensive Cooldown: 2 turns Chorus Break Heartsong / Bard / Bender Utility Cooldown: 3 turns Misfortune Aria Heartsong / Bard / Jinxer Utility Cooldown: 4 turns World in Measure Heartsong / Bard / Bender Offensive Cooldown: 4 turns Bloodbeat Heartsong / Gurj / Ragesworn Offensive Cooldown: 2 turns Crushing Presence Heartsong / Gurj / Willbreaker Offensive Cooldown: 2 turns Heart Surge Heartsong / Gurj Utility Cooldown: 2 turns Relentless Pressure Heartsong / Gurj / Willbreaker Offensive Cooldown: 2 turns Torment Brand Heartsong / Gurj / Ragesworn Offensive Cooldown: 2 turns Break Their Will Heartsong / Gurj / Willbreaker Offensive Cooldown: 4 turns Unanswered Rage Heartsong / Gurj / Ragesworn Offensive Cooldown: 4 turns Grave Mark Heartsong / Marg / Deathbringer Utility Cooldown: 2 turns Merciful Harvest Heartsong / Marg / Lifekeeper Offensive Cooldown: 2 turns Mourning Cut Heartsong / Marg / Deathbringer Offensive Cooldown: 2 turns Soul Ledger Heartsong / Marg Utility Cooldown: 2 turns Verdant Rite Heartsong / Marg / Lifekeeper Utility Cooldown: 3 turns Last Testament Heartsong / Marg / Deathbringer Offensive Cooldown: 4 turns Threshold of Mercy Heartsong / Marg / Lifekeeper Offensive Cooldown: 4 turns Dirty Strike Shadehand Offensive Cooldown: 0 turns Eye of Death Shadehand / Gunslinger / Deadeye Utility Cooldown: 2 turns Headshot Shadehand / Gunslinger / Deadeye Offensive Cooldown: 2 turns Trick Chamber Shadehand / Gunslinger Utility Cooldown: 2 turns Trick Spin Shadehand / Gunslinger / Maverick Offensive Cooldown: 2 turns Devil's Encore Shadehand / Gunslinger / Maverick Utility Cooldown: 3 turns Final Verdict Shadehand / Gunslinger / Deadeye Utility Cooldown: 4 turns Last Laugh Shadehand / Gunslinger / Maverick Offensive Cooldown: 4 turns Bloodbind Shadehand / Hemoxer Utility Cooldown: 2 turns Tendon Carve Shadehand / Hemoxer / Confessor Offensive Cooldown: 2 turns Feast Signal Shadehand / Hemoxer / Swarmbinder Utility Cooldown: 3 turns Marrow Fever Shadehand / Hemoxer / Swarmbinder Utility Cooldown: 3 turns Sinner's Eye Shadehand / Hemoxer / Confessor Utility Cooldown: 3 turns Call of the Blood Shadehand / Hemoxer / Swarmbinder Offensive Cooldown: 4 turns Unseal the Body Shadehand / Hemoxer / Confessor Offensive Cooldown: 4 turns Pilfer Strike Shadehand / Rogue / Thief Offensive Cooldown: 1 turn Blindside Shadehand / Rogue / Shadowwalker Offensive Cooldown: 2 turns Cutpurse Shadehand / Rogue / Thief Utility Cooldown: 2 turns Gloamstep Shadehand / Rogue / Shadowwalker Utility Cooldown: 2 turns Sneak Attack Shadehand / Rogue Utility Cooldown: 2 turns Nightfall Shadehand / Rogue / Shadowwalker Offensive Cooldown: 4 turns Ransack Shadehand / Rogue / Thief Offensive Cooldown: 4 turns Veiled Touch Veilweaver Offensive Cooldown: 0 turns Captivating Glance Veilweaver / Charmer / Mesmerist Offensive Cooldown: 2 turns Commanding Word Veilweaver / Charmer / Mind Lord Offensive Cooldown: 2 turns Drowsing Spiral Veilweaver / Charmer / Mesmerist Utility Cooldown: 2 turns Focused Mind Veilweaver / Charmer Utility Cooldown: 2 turns Thought Cage Veilweaver / Charmer / Mind Lord Offensive Cooldown: 2 turns Psychic Leverage Veilweaver / Charmer / Mind Lord Utility Cooldown: 4 turns Velvet Ruin Veilweaver / Charmer / Mesmerist Utility Cooldown: 4 turns Drain Mark Veilweaver / Drainer Utility Cooldown: 2 turns Twin Hunger Veilweaver / Drainer / Dreadmark Offensive Cooldown: 2 turns Venom Maw Veilweaver / Drainer / Voidgrasp Offensive Cooldown: 2 turns Void Theft Veilweaver / Drainer / Voidgrasp Utility Cooldown: 2 turns Withering Sign Veilweaver / Drainer / Dreadmark Offensive Cooldown: 2 turns Hollow Feast Veilweaver / Drainer / Dreadmark Offensive Cooldown: 4 turns Void Harvest Veilweaver / Drainer / Voidgrasp Utility Cooldown: 4 turns Far Sign Veilweaver / Sorcerer / Beyonder Offensive Cooldown: 2 turns Lightning Strike Veilweaver / Sorcerer / Wild Mage Offensive Cooldown: 2 turns Threadcasting Veilweaver / Sorcerer Utility Cooldown: 2 turns Wild Alignment Veilweaver / Sorcerer / Wild Mage Utility Cooldown: 2 turns Wrong Mouth Veilweaver / Sorcerer / Beyonder Utility Cooldown: 2 turns Nature at Hand Veilweaver / Sorcerer / Wild Mage Utility Cooldown: 4 turns Outer Revision Veilweaver / Sorcerer / Beyonder Utility Cooldown: 4 turns Unarmed Strike Warbound Offensive Cooldown: 0 turns Echo Double Warbound / Gishrian / Echoblade Utility Cooldown: 2 turns Glass Ward Warbound / Gishrian / Signbearer Defensive Cooldown: 2 turns Hollow Sentence Warbound / Gishrian / Signbearer Utility Cooldown: 2 turns Mirrored Cut Warbound / Gishrian / Echoblade Offensive Cooldown: 2 turns Onyx Execution Warbound / Gishrian / Echoblade Utility Cooldown: 2 turns Onyx Mark Warbound / Gishrian Utility Cooldown: 2 turns Edict of Ruin Warbound / Gishrian / Signbearer Utility Cooldown: 4 turns Avalanche Fists Warbound / Odamach / Strider Utility Cooldown: 2 turns Boulder Rush Warbound / Odamach / Strider Offensive Cooldown: 2 turns Earth's Response Warbound / Odamach / Warden Defensive Cooldown: 2 turns Od's Mantle Warbound / Odamach Defensive Cooldown: 2 turns Seismic Grasp Warbound / Odamach / Warden Utility Cooldown: 2 turns Shatter Warbound / Odamach / Strider Utility Cooldown: 2 turns Bastion Collapse Warbound / Odamach / Warden Offensive Cooldown: 4 turns Keen Attack Warbound / Warrior / Champion Offensive Cooldown: 1 turn Battle Rhythm Warbound / Warrior Utility Cooldown: 2 turns Breaking Blows Warbound / Warrior / Champion Offensive Cooldown: 2 turns Mist Veil Warbound / Warrior / Mistblade Defensive Cooldown: 2 turns False Lunge Warbound / Warrior / Mistblade Offensive Cooldown: 3 turns Executioner's Claim Warbound / Warrior / Champion Offensive Cooldown: 4 turns Phantom Menace Warbound / Warrior / Mistblade Utility Cooldown: 4 turns