Thought Cage
← Back to spellsStrike the enemy for 2 damage for each of the first 16 points of total
skull value on the board, then 0.9 damage for each additional
skull value.
If this hit connects, attempt to apply or refresh Panicked for 1 turns.
While Panicked by Thought Cage, the enemy cannot deliberately move a
skull tile, though skulls can still move through cascades or other forced board resolution.
Consume up to 2 Focus Points. Each Focus Point spent increases this hit's damage by 10.
Total damage is increased by 7% for each player level.
Ends your turn.
Cost
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14 Path
Spell path