Phantom Menace

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Effect

Increase the multiplier of each skull on the board by 1 up to a maximum of 5, and deal 20 flat damage plus 0.6 damage per Tempo for each point of the board's pre-buff total skull tile value.

On a successful hit, apply Disoriented for 1 turn.

While the enemy is Disoriented, every skull match made by them deals damage to them instead of you.

Consumes up to 2 Tempo.

Total initial damage is increased by 5% for each player level.

Otherwise ends your turn.

Increase the multiplier of each skull on the board by 1 up to a maximum of 5, and deal 20 / 30 / 40 flat damage plus 0.6 / 0.8 / 0.9 damage per Tempo for each point of the board's pre-buff total skull tile value.

On a successful hit, apply Disoriented for 1 turn.

While the enemy is Disoriented, every skull match made by them deals damage to them instead of you.

Consumes up to 2 / 3 / 4 Tempo.

Total initial damage is increased by 5 / 6 / 7% for each player level.

Otherwise ends your turn.

Cost BLUE 12 12 / 16 / 20 GREEN 12 12 / 16 / 20 RED 12 12 / 16 / 20
Tags
  • Damage
  • Resource
  • Board

Path

ArchetypeWarbound Class PathWarrior
Subclass LaneMistblade

Spell path

PreviousFalse Lunge
CurrentPhantom Menace

This is the end of its visible spell path for now.