Phantom Menace
← Back to spellsIncrease the multiplier of each skull on the board by 1 up to a maximum of 5, and deal 20 flat damage plus 0.6 damage per Tempo for each point of the board's pre-buff total
skull tile value.
On a successful hit, apply Disoriented for 1 turn.
While the enemy is Disoriented, every
skull match made by them deals damage to them instead of you.
Consumes up to 2 Tempo.
Total initial damage is increased by 5% for each player level.
Otherwise ends your turn.
Cost
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20 Path
Spell path