Karula Levels 4-8 / 2 variants A cheerful cloudlike elemental that rides the wind and toys with weather. Monster Type
Elementals
Elementals are magical incarnations of a buni, a living essence of nature. Each one is the personified form of some aspect of the world, whether wind, fire, earth, water, or something stranger.
Monsters 26
Families 13
Level Band Levels 4-18
Variant Families 8
Families
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Karula Levels 4-8 / 2 variants A cheerful cloudlike elemental that rides the wind and toys with weather.
Bakhura Levels 6-11 / 2 variants A sickly water-haunting elemental with hooked claws and a drowning touch.
Boshura Level 6 / 1 variant A river-born serpent elemental formed from cold water, venom, and bad current.
Ujmajur Levels 6-16 / 3 variants A lean storm-shadow elemental that moves like a cat made of vapor and night wind.
Air Elemental Levels 8-16 / 3 variants A loose body of wind, grit, and pressure that has not yet learned the full violence of a storm.
Earth Elemental Levels 8-16 / 3 variants A young walking knot of stone and soil, smaller than a full earth elemental but already stubborn enough to anchor a skirmish.
Fire Elemental Levels 8-16 / 3 variants A compact shape of living flame that flares bright, burns fast, and struggles to hold one outline for long.
Water Elemental Levels 8-16 / 3 variants A half-formed surge of living water, more stream and undertow than true river spirit.
Ais Level 9 / 1 variant A high, willful wind-spirit that can tear body and thought loose at the same time.
Gvelkudura Levels 10-16 / 2 variants A rare serpent-tailed elemental steeped in arcane current rather than a single plain element.
Broliskuda Level 14 / 1 variant A crystal-grown elemental beast whose body hardens into cutting facets and glittering armor.
Mur Level 16 / 1 variant A vast mist-elemental that rolls through valleys like a thinking fogbank.
Darza Level 18 / 1 variant A regal blizzard elemental crowned in frost and whiteout wind. No families match those filters.