Bat Level 1 / 1 variant A common night-flyer that survives on speed, cluttered caves, and nuisance bites. Monster Type
Beasts
Beasts are usually the animals one might also meet in the real world, though some belong only to Dia's own fauna. Most are simple-minded compared with people and are often kept as domestic animals, mounts, or hunting companions.
Monsters 42
Families 29
Level Band Levels 1-16
Variant Families 8
Families
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Bat Level 1 / 1 variant A common night-flyer that survives on speed, cluttered caves, and nuisance bites.
Gabu Level 1 / 1 variant A small, thick-fleeced horned beast common to Dia's herds and rough hill paths.
Hawk Level 1 / 1 variant A sharp-eyed bird of prey that circles above open ground before diving with sudden violence.
Jackal Level 1 / 1 variant A lean pack hunter that thrives on caution, speed, and opportunism.
Rat Level 1 / 1 variant A quick scavenger found wherever people leave warmth, grain, or refuse behind.
Tetra Level 1 / 1 variant A pale venomous serpent whose near-white scales vanish against stone, ash, or moonlit ground.
Vulture Level 1 / 1 variant A carrion bird that circles the dying and descends the moment weakness shows.
Atnabija Level 2 / 1 variant A swift green serpent of Dia whose strike is so sudden travelers give it space rather than test their luck.
Boar Level 2 / 1 variant A thick-necked wild boar driven by bad temper and unstoppable momentum.
Poisonous Snake Level 2 / 1 variant A small venomous serpent that relies on patience, concealment, and one clean bite.
Spider Levels 2-7 / 2 variants A lurking ambush hunter that prefers webs, corners, and ceilings to open ground.
Constrictor Snake Level 3 / 1 variant A heavy-bodied constrictor that wins by patience rather than venom.
Eagle Levels 3-7 / 2 variants A broad-winged raptor that rules cliffs, high forests, and open sky with patient confidence.
Hyena Level 3 / 1 variant A cruel pack-scavenger that laughs, worries weakened prey, and circles for the safest opening.
Scorpion Level 3 / 1 variant A low, hard-shelled predator armed with claws and a venomous tail.
Varkhu Level 3 / 1 variant A long-billed marsh bird that looks ungainly until it commits to a kill.
Wolf Levels 3-10 / 2 variants A disciplined pack hunter that tests the edge of a formation before committing.
Giant Lizard Level 4 / 1 variant A massive reptile used in some lands as a hardy pack beast and feared elsewhere as an ambush predator.
Glowing Beetle Level 4 / 1 variant A night-beetle whose shell gleams like scattered embers in the underbrush.
Vartsi Levels 4-13 / 4 variants A young vartsi, a savage eastern canid-beast sometimes broken as a mount by reckless handlers.
Brown Bear Levels 5-9 / 2 variants A heavy forest bear with the temper and mass to end a fight quickly once roused.
Crocodile Levels 5-14 / 3 variants An ancient ambush predator that waits with only eyes and snout above the waterline.
Direwolf Level 5 / 1 variant A dire wolf grown to monstrous size and killing power.
Otkholi Level 6 / 1 variant A massive four-horned mountain beast that meets threats head-on.
Redtail Constrictor Level 6 / 1 variant A large constrictor marked by its distinctive red tail.
Iron-Tusk Boar Level 8 / 1 variant A brutal boar whose tusks and skull feel almost forged.
Dikha Levels 10-16 / 4 variants A mature dikha whose stone-heavy body and stamping charge can rattle the ground under nearby foes.
Direwolf Level 11 / 1 variant A direwolf alpha is the kind of war-bred pack tyrant that ordinary wolves clear space for without being told.
Mgelgesla Levels 12-16 / 2 variants A wolf-serpent horror that combines the hunger of a pack killer with the venom and stare of a snake. No families match those filters.