Grave Mark

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Effect

Strike the enemy and deal 24 damage, plus 2.5 damage for each player level. Apply or refresh Grave Mark for 3 turns and Poisoned for 2 turns, reducing healing received by 30%. The first time each turn a Deathbringer spell damages a Grave Marked enemy, Grave Mark deals an additional 18 damage plus 1.25 damage for each player level.

Consume up to 2 Soul Tithe. Each Soul Tithe spent increases Grave Mark's bonus damage by 6 and Poisoned's healing reduction by 6%.

Total damage is increased by 6% for each player level.

Ends your turn.

Strike the enemy and deal 24 / 36 / 48 damage, plus 2.5 / 3.5 / 4.5 damage for each player level. Apply or refresh Grave Mark for 3 turns and Poisoned for 2 turns, reducing healing received by 30 / 40 / 50%. The first time each turn a Deathbringer spell damages a Grave Marked enemy, Grave Mark deals an additional 18 / 27 / 38 damage plus 1.25 / 1.75 / 2.25 damage for each player level.

Consume up to 2 Soul Tithe. Each Soul Tithe spent increases Grave Mark's bonus damage by 6 / 8 / 10 and Poisoned's healing reduction by 6 / 8 / 10%.

Total damage is increased by 6% for each player level.

Ends your turn.

Cost BLUE 10 10 / 12 / 14 RED 10 10 / 12 / 14
Tags
  • Damage
  • Resource
  • Heal

Path

ArchetypeHeartsong Class PathMarg
Subclass LaneDeathbringer

Spell path