Drain Mark
← Back to spellsApply or refresh Drain Mark on the enemy for 2 turns.
While marked, each time you damage them with a
skull match, gain 1 Drain and restore HP equal to 24% of the
skull damage dealt. You can store up to 3 Drain. Drainer subclass spells consume Drain for additional effects. Stored Drain persists after Drain Mark ends.
Keeps your turn.
Cost
5 5 / 6 / 7
5 5 / 6 / 7
5 5 / 6 / 7
5 5 / 6 / 7
5 5 / 6 / 7
5 5 / 6 / 7 Spell path