Player Codex
Study before the gate opens.
Explore Mythmaker's archetypes, classes, spells, gear, monsters, status effects, and world lore. The codex is built to help players plan, discover, and return without spoiling what should be found in play.
entries available
archetype paths
spoiler-light reference
Player identities, roles, strengths, and unlock paths.
12 entries ClassesClass kits, signature abilities, and progression hooks.
88 entries SpellsCosts, tags, targeting, effects, upgrades, and synergies.
839 entries ItemsEquipment, consumables, talismans, drops, and rarity.
727 entries RecipesCrafting recipes, stations, ingredients, outputs, and unlock costs.
378 entries MonstersTraits, abilities, weaknesses, habitats, and rewards.
27 entries Status EffectsBuffs, debuffs, conditions, durations, and counterplay.
6 entries CitiesCities, towns, districts, services, and linked public NPCs.
16 entries Encounter AreasExplorable wilds, roads, ruins, enemy tables, and gatherable resources.
12 entries DungeonsDungeon layouts, recommended levels, bosses, blessings, and reward structure.
18 entries NPCsPublic character profiles, roles, portraits, and where to meet them.
14 entries RacesPeople, cultures, origins, homelands, and flavorful world lore.