Seismic Grasp
← Back to spellsChoose a tile and destroy the 3x3 area around it. Deal 5 damage for each point of destroyed tile value, and apply or refresh Disarmed for 1 turn, reducing enemy Penetration by 3 for each point of destroyed
green tile value.
If the destroyed
green tile value is at least 5, Stun the enemy for 1 turn instead.
Total damage is increased by 5% for each player level.
Turn depends on board resolution.
Cost
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14 Path
Spell path