Bajajghana Levels 4-9 / 2 variants A squat, densely built aberration that can fold itself into a living projectile. Monster Type
Hemocrafted
Hemocrafted beings are creatures created through witchcraft and surthva. Some remain obedient to the witch who made them, but most now roam Dia freely.
Monsters 27
Families 16
Level Band Levels 4-17
Variant Families 11
Families
Browse by lineage
Bajajghana Levels 4-9 / 2 variants A squat, densely built aberration that can fold itself into a living projectile.
Jojo Level 4 / 1 variant A small, broad little raider covered in callused knots and bad temper.
Tofana Levels 4-8 / 2 variants A tiny, hairless hemocrafted predator that nests in wet burrows and listens for the one sound it cannot tolerate: whistling.
Alghul Levels 5-10 / 2 variants A corpse-hungry hemocrafted scavenger with a dead-eyed stare and a body that moves in ugly, sudden snaps.
Miskha Swarm Levels 5-8 / 2 variants A cloud of blood-drinking insects cultivated for hemocraft and battlefield scavenging.
Eshma Levels 7-13 / 2 variants A tall, gaunt hunter that copies the motions of whoever it has chosen to stalk.
Gonj Levels 7-12 / 2 variants A hunchbacked grotesque whose body seems built wrong in every place at once.
Sakhion Levels 10-15 / 2 variants A shadow-bodied infiltrator that wears other people's shapes for conversation, seduction, and sabotage.
Flesh Golem Levels 11-16 / 2 variants A stitched brute of muscle, scar, and command-magic, built to keep moving after any sane body would stop.
Kakaf Level 11 / 1 variant A bone-noisy stalker whose movement is always heard before it is properly seen.
Maimakh Level 11 / 1 variant A bent, humanlike lure-creature with a jaw that opens too wide and eyes that never seem to agree on what they are seeing.
Mtkavela Levels 11-13 / 2 variants A palm-high, self-important intruder that treats hospitality like a sacred obligation and punishment like a personal art.
Khazmuz Levels 12-16 / 2 variants A long-fingered plague-bearer whose skin is mapped in sores, crusts, and old rot.
Pirnas Levels 12-17 / 2 variants A smooth-faced hemocrafted manipulator with no visible mouth or eyes, communicating only through pressure in the mind.
Gandrekil Level 13 / 1 variant An anatomical blasphemy whose limbs bend the wrong way and keep changing anyway.
Urtskul Level 13 / 1 variant A drought-bodied predator with cracked skin like dead soil and a hatred of wasted moisture. No families match those filters.