Unseal the Body
← Back to spellsStrike the enemy twice. The first hit deals 20 flat damage, plus 2 damage for each player level. The second hit deals 1.4 damage for each of the first 12 points of total
skull tile value on the board, then 0.7 damage for each additional
skull value.
If the enemy is Bloodbound, apply Bleeding for 2 turns, losing 16 HP each turn plus 2 per player level.
Total damage of each hit is increased by 8% for each player level.
Ends your turn.
Cost
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20
12 12 / 16 / 20 Path
Spell path