Mourning Cut
← Back to spellsStrike the enemy for 1.3 damage for each of the first 14 points of total
red tile value on the board, then 0.6 damage for each additional
red value. Apply Bleeding for 2 turns, causing the enemy to lose 14 HP each turn plus 1.75 damage for each player level.
If the enemy is Grave Marked, trigger Bleeding once immediately after this hit.
If the enemy is Poisoned, refresh Poisoned to at least 2 turns.
Consume up to 2 Soul Tithe. Each Soul Tithe spent adds 6 flat damage to this hit and 3 damage to each Bleeding tick.
Total hit damage is increased by 7% for each player level.
Ends your turn.
Cost
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14
10 10 / 12 / 14 Path
Spell path