Mourning Cut

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Effect

Strike the enemy for 1.3 damage for each of the first 14 points of total red tile value on the board, then 0.6 damage for each additional red value. Apply Bleeding for 2 turns, causing the enemy to lose 14 HP each turn plus 1.75 damage for each player level.

If the enemy is Grave Marked, trigger Bleeding once immediately after this hit.

If the enemy is Poisoned, refresh Poisoned to at least 2 turns.

Consume up to 2 Soul Tithe. Each Soul Tithe spent adds 6 flat damage to this hit and 3 damage to each Bleeding tick.

Total hit damage is increased by 7% for each player level.

Ends your turn.

Strike the enemy for 1.3 / 1.75 / 2.2 damage for each of the first 14 / 16 / 18 points of total red tile value on the board, then 0.6 / 0.8 / 1 damage for each additional red value. Apply Bleeding for 2 turns, causing the enemy to lose 14 / 21 / 30 HP each turn plus 1.75 / 2.5 / 3.25 damage for each player level.

If the enemy is Grave Marked, trigger Bleeding once immediately after this hit.

If the enemy is Poisoned, refresh Poisoned to at least 2 turns.

Consume up to 2 Soul Tithe. Each Soul Tithe spent adds 6 / 8 / 10 flat damage to this hit and 3 / 4 / 5 damage to each Bleeding tick.

Total hit damage is increased by 7% for each player level.

Ends your turn.

Cost GREEN 10 10 / 12 / 14 RED 10 10 / 12 / 14
Tags
  • Damage
  • Debuff
  • Resource
  • Board

Path

ArchetypeHeartsong Class PathMarg
Subclass LaneDeathbringer

Spell path