Atinata Levels 2-8 / 2 variants A tiny luminous mushroom-being whose playful look hides a talent for sudden blinking bites. Monster Type
Plants
Plants in the bestiary are not ordinary vegetation, but sentient and mobile growths. Many are predators, and some are old enough to feel more like pieces of the forest taught to hunt.
Monsters 28
Families 14
Level Band Levels 2-17
Variant Families 9
Families
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Atinata Levels 2-8 / 2 variants A tiny luminous mushroom-being whose playful look hides a talent for sudden blinking bites.
Freezing Fern Levels 2-8 / 2 variants A frost-fed fern whose fronds breathe cold mist into the air around it.
Mistbud Levels 2-6 / 2 variants A carnivorous blossom that hides behind soft color and low-hanging mist.
Awakened Shrub Level 3 / 1 variant An ordinary shrub lifted into crude awareness by magic.
Masxivura Level 4 / 1 variant A radiant bloom that gathers sunlight into a focused killing lance.
Nafkhura Levels 5-11 / 4 variants A young nafkhura, already mobile, woody, and bad-tempered despite its small size.
Awakened Tree Level 6 / 1 variant A full tree pushed into motion by magic and grievance.
Bindsudara Levels 7-13 / 3 variants A bewitching petal-spirit that rises from moonlit blossoms and drifting pollen.
Strangler Vine Levels 7-14 / 3 variants A predatory vine that exists to wrap, crush, and outlast.
Sveldzarghva Levels 7-12 / 2 variants A marsh-rooted plant creature that traps prey with wet roots and punishing jets of water.
Whispering Willow Levels 7-12 / 2 variants A willow whose hanging branches murmur warnings, omens, and half-heard lies.
Tsnulia Levels 9-17 / 3 variants A thorn-choked bramble creature heavy with dark fruit and tangled spite.
Ariva Level 12 / 1 variant A pale sacred tree-creature whose roots feed on whatever trespasses too near.
Khidziri Level 13 / 1 variant An ancient guardian tree whose face is half hidden in bark and root. No families match those filters.