Marrow Fever

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Effect

Choose a tile and destroy the 3x3 area around it. Deal 4 damage for each point of destroyed tile value, and apply or refresh Poisoned on the enemy for 2 turns, reducing their healing by 4% for each point of destroyed skull tile value.

If the enemy is Bloodbound, apply Bleeding for 3 turns, losing 14 HP each turn plus 2 per player level.

Total damage is increased by 7% for each player level.

Turn depends on board resolution.

Choose a tile and destroy the 3x3 area around it. Deal 4 / 5 / 6 damage for each point of destroyed tile value, and apply or refresh Poisoned on the enemy for 2 turns, reducing their healing by 4 / 5 / 6% for each point of destroyed skull tile value.

If the enemy is Bloodbound, apply Bleeding for 3 turns, losing 14 / 22 / 30 HP each turn plus 2 / 3 / 4 per player level.

Total damage is increased by 7% for each player level.

Turn depends on board resolution.

Cost BLUE 10 10 / 12 / 14 RED 10 10 / 12 / 14
Tags
  • Damage
  • Debuff
  • Board
  • Heal

Path

ArchetypeShadehand Class PathHemoxer
Subclass LaneSwarmbinder

Spell path