Threadcasting

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Effect

Gain Threadcasting for 3 turns.

While active, the first time each real turn you deal direct damage with a Sorcerer spell, gain 1 Thread. The first time each real turn you alter the board with a Sorcerer spell, gain 1 Thread. You can store up to 3 Threads, and stored Threads remain after Threadcasting expires. Sorcerer subclass spells consume Threads for additional effects. Threadcasting can grant at most 2 Threads per real turn.

Keeps your turn.

Gain Threadcasting for 3 turns.

While active, the first time each real turn you deal direct damage with a Sorcerer spell, gain 1 Thread. The first time each real turn you alter the board with a Sorcerer spell, gain 1 Thread. You can store up to 3 / 4 / 5 Threads, and stored Threads remain after Threadcasting expires. Sorcerer subclass spells consume Threads for additional effects. Threadcasting can grant at most 2 Threads per real turn.

Keeps your turn.

Cost BLUE 5 5 / 6 / 7 GREEN 5 5 / 6 / 7 RED 5 5 / 6 / 7
Tags
  • Damage
  • Buff
  • Resource
  • Board

Spell path