Chorus Break

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Effect

Choose a tile and destroy the 3x3 area around it. Deal 3 damage for each point of destroyed tile value.

If the total destroyed blue tile value is at least 10, apply or refresh Distracted for 1 turn, reducing enemy Accuracy by 5.

If the total destroyed green tile value is at least 10, gain Shielded, absorbing up to 24 damage.

Consume up to 2 Resonance. Each Resonance spent increases this spell's damage, Distracted's value, and Shielded's strength.

Total damage is increased by 6% for each player level.

Turn depends on board resolution.

Choose a tile and destroy the 3x3 area around it. Deal 3 / 4 / 5 damage for each point of destroyed tile value.

If the total destroyed blue tile value is at least 10 / 9 / 8, apply or refresh Distracted for 1 turn, reducing enemy Accuracy by 5 / 7 / 9.

If the total destroyed green tile value is at least 10 / 9 / 8, gain Shielded, absorbing up to 24 / 36 / 52 damage.

Consume up to 2 Resonance. Each Resonance spent increases this spell's damage, Distracted's value, and Shielded's strength.

Total damage is increased by 6% for each player level.

Turn depends on board resolution.

Cost BLUE 10 10 / 12 / 14 RED 10 10 / 12 / 14
Tags
  • Damage
  • Buff
  • Board

Path

ArchetypeHeartsong Class PathBard
Subclass LaneBender

Spell path