Elementals

Water Elemental

A living surge of river and undertow that breaks shape as easily as it forms it. Water elementals drown resistance through pressure, drag, and impossible fluidity.

Elementals type Water Elemental

ElementalsElementals are magical incarnations of a buni, a living essence of nature. Each one is the personified form of some aspect of the world, whether wind, fire, earth, water, or something stranger.

Level 12
Type Elementals
Variants 3

Stats

Health 1650
Attack 94
Defense 64
Penetration 31
Accuracy 12.49
Agility 7.96
Crit Chance 12%
Crit Damage 27%
Recovery 22
Resistance 8%
Vampirism 0%

Combat Kit

Abilities

Tidal Slam Cooldown 2 turns

Slams the target with crushing water force, dealing 160 damage.

Level 3 Damage 10 6 4
Undertow Grasp Cooldown 3 turns

Drags the target under with undertow force, dealing 160 damage and having a 65% chance to Stun for 1 turn.

Level 3 Damage 10 8 4
Flow Body Cooldown 3 turns

Becomes fluid and elusive, applying Nimble for 2 turns.

Level 2-3 Utility Self Free Action 10 6 2

Drops

Loot