Humanoids

Priest

An ordained servant of the sacred who balances healing, warding, and divine punishment. Priests can sustain allies through attrition while still delivering sharp bursts of holy force.

HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.

Level 10
Type Humanoids
Variants 3

Stats

Health 1376
Attack 80
Defense 55
Penetration 29
Accuracy 12.47
Agility 7.93
Crit Chance 12%
Crit Damage 27%
Recovery 16
Resistance 6%
Vampirism 0%

Combat Kit

Abilities

Healing Prayer Cooldown 4 turns

Calls for brief divine relief, restoring 112 HP.

Level 2-3 Heal Self 10 8 2
Conviction Strike Cooldown 3 turns

Channels sheer conviction through the blow, dealing 80 damage and applying Weakened for 2 turns.

Level 2-3 Damage 8 6 6
Commanding Presence Cooldown 3 turns

Settles into total battlefield command, applying Focused for 2 turns.

Level 2-3 Utility Self Free Action 6 8 4

Drops

Loot