Humanoids

Hierophant

A revered master of public rite and battlefield doctrine. Hierophants do not need to shout to command faith; their presence turns wounds into endurance and doubt into punishment.

HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.

Level 17
Type Humanoids
Variants 3

Stats

Health 2325
Attack 131
Defense 88
Penetration 49
Accuracy 22.27
Agility 12.32
Crit Chance 15%
Crit Damage 34%
Recovery 34
Resistance 13%
Vampirism 0%

Combat Kit

Abilities

Healing Prayer Cooldown 4 turns

Calls for brief divine relief, restoring 160 HP.

Level 3 Heal Self 10 8 2
Conviction Strike Cooldown 3 turns

Channels sheer conviction through the blow, dealing 104 damage and applying Weakened for 2 turns.

Level 3 Damage 8 6 6
Commanding Presence Cooldown 3 turns

Settles into total battlefield command, applying Focused for 2 turns.

Level 3 Utility Self Free Action 6 8 4
Arcane Ward Cooldown 4 turns

Raises a ward that applies Immune for 2 turns.

Level 3 Utility Self Free Action 10 6 2

Drops

Loot