Humanoids
Hierophant
A revered master of public rite and battlefield doctrine. Hierophants do not need to shout to command faith; their presence turns wounds into endurance and doubt into punishment.
Humanoids type Priest
HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.
Level 17
Type Humanoids
Variants 3
Stats
Health 2325
Attack 131
Defense 88
Penetration 49
Accuracy 22.27
Agility 12.32
Crit Chance 15%
Crit Damage 34%
Recovery 34
Resistance 13%
Vampirism 0%
Combat Kit
Abilities
Healing Prayer Cooldown 4 turns
Calls for brief divine relief, restoring 160 HP.
Conviction Strike Cooldown 3 turns
Channels sheer conviction through the blow, dealing 104 damage and applying Weakened for 2 turns.
Commanding Presence Cooldown 3 turns
Settles into total battlefield command, applying Focused for 2 turns.
Arcane Ward Cooldown 4 turns
Raises a ward that applies Immune for 2 turns.
Drops
Loot
Mythic Battle Spoils x1-2
10
8
2