Humanoids
Mage
A learned combat spellcaster whose training favors practical destruction and defense. A mage shapes the battle from range, punishing clustered enemies and warding itself when pressured.
Humanoids type Mage
HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.
Level 15
Type Humanoids
Variants 1
Stats
Health 1978
Attack 112
Defense 73
Penetration 41
Accuracy 18.84
Agility 11.12
Crit Chance 16%
Crit Damage 36%
Recovery 26
Resistance 11%
Vampirism 0%
Combat Kit
Abilities
Arcane Bolt Cooldown 3 turns
Fires a compressed blast of battle magic, dealing 160 damage.
Spell Sunder Cooldown 3 turns
Breaks the target's magical rhythm, dealing 128 damage and applying Withered for 2 turns.
Arcane Ward Cooldown 4 turns
Raises a ward that applies Immune for 2 turns.
Drops
Loot
Grand Battle Spoils x1-2
12
6
4