Humanoids

Mage

A learned combat spellcaster whose training favors practical destruction and defense. A mage shapes the battle from range, punishing clustered enemies and warding itself when pressured.

HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.

Level 15
Type Humanoids
Variants 1

Stats

Health 1978
Attack 112
Defense 73
Penetration 41
Accuracy 18.84
Agility 11.12
Crit Chance 16%
Crit Damage 36%
Recovery 26
Resistance 11%
Vampirism 0%

Combat Kit

Abilities

Arcane Bolt Cooldown 3 turns

Fires a compressed blast of battle magic, dealing 160 damage.

Level 3 Damage 12 6 4
Spell Sunder Cooldown 3 turns

Breaks the target's magical rhythm, dealing 128 damage and applying Withered for 2 turns.

Level 3 Damage 12 4 4
Arcane Ward Cooldown 4 turns

Raises a ward that applies Immune for 2 turns.

Level 3 Utility Self Free Action 10 6 2

Drops

Loot