Giants

Kham-Merde

A huge green-skinned forest giant that demands gifts from passersby and answers refusal with savage beatings. Though violent and crude, it is more extortionist than hunter and usually leaves the defeated alive.

Giants type Kham-Merde

GiantsGiants are humanoid beings of enormous size. The first among them were the Veberts, ancient foes of the gveleshaps, and only scattered remnants of those elder lineages endure today.

Level 12
Type Giants
Variants 3

Stats

Health 1634
Attack 106
Defense 54
Penetration 34
Accuracy 10.93
Agility 5.68
Crit Chance 11%
Crit Damage 27%
Recovery 16
Resistance 8%
Vampirism 0%

Combat Kit

Abilities

Toll Club Cooldown 3 turns

Brings down a punishing toll-club, dealing 152 damage and having a 60% chance to Stun for 1 turn.

Level 3 Damage 4 8 10
Rough Demand Cooldown 3 turns

Barks a giant's demand with a 80% chance to apply Weakened for 2 turns.

Level 3 Utility 8 6 2

Drops

Loot