Humanoids
Archmage
A master of high arcana who enters battle layered in preparation and protected by superior understanding. An archmage is less a simple enemy than a moving magical crisis.
Humanoids type Archmage
HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.
Level 21
Type Humanoids
Variants 1
Stats
Health 3252
Attack 175
Defense 116
Penetration 67
Accuracy 24.07
Agility 14.63
Crit Chance 21%
Crit Damage 45%
Recovery 46
Resistance 18%
Vampirism 0%
Combat Kit
Abilities
Arcane Bolt Cooldown 3 turns
Fires a compressed blast of battle magic, dealing 160 damage.
Spell Sunder Cooldown 3 turns
Breaks the target's magical rhythm, dealing 128 damage and applying Withered for 2 turns.
Arcane Ward Cooldown 4 turns
Raises a ward that applies Immune for 2 turns.
Shadow Feint Cooldown 3 turns
Melts into misdirection, applying Nimble for 2 turns.
Drops
Loot
Mythic Battle Spoils x1-2
12
6
4