Humanoids

Archmage

A master of high arcana who enters battle layered in preparation and protected by superior understanding. An archmage is less a simple enemy than a moving magical crisis.

Humanoids type Archmage

HumanoidsHumanoids are the beings that stand on two legs, with a torso and four limbs. Most are civilized and relatively intelligent, though not all, and every player race belongs to this type.

Level 21
Type Humanoids
Variants 1

Stats

Health 3252
Attack 175
Defense 116
Penetration 67
Accuracy 24.07
Agility 14.63
Crit Chance 21%
Crit Damage 45%
Recovery 46
Resistance 18%
Vampirism 0%

Combat Kit

Abilities

Arcane Bolt Cooldown 3 turns

Fires a compressed blast of battle magic, dealing 160 damage.

Level 3 Damage 12 6 4
Spell Sunder Cooldown 3 turns

Breaks the target's magical rhythm, dealing 128 damage and applying Withered for 2 turns.

Level 3 Damage 12 4 4
Arcane Ward Cooldown 4 turns

Raises a ward that applies Immune for 2 turns.

Level 3 Utility Self Free Action 10 6 2
Shadow Feint Cooldown 3 turns

Melts into misdirection, applying Nimble for 2 turns.

Level 3 Utility Self Free Action 8 6 2

Drops

Loot