Giants

Ambar

An earth-aligned Vebert of immense strength and ancient agricultural wisdom. An ambar can coax growth from barren ground, but in war the same bond with the land turns its blows into something like living earthquakes.

Giants type Ambar

GiantsGiants are humanoid beings of enormous size. The first among them were the Veberts, ancient foes of the gveleshaps, and only scattered remnants of those elder lineages endure today.

Level 15
Type Giants
Variants 1

Stats

Health 2140
Attack 140
Defense 76
Penetration 47
Accuracy 14.32
Agility 7.41
Crit Chance 15%
Crit Damage 34%
Recovery 22
Resistance 9%
Vampirism 0%

Combat Kit

Abilities

Earthtiller Maul Cooldown 3 turns

Plows the earth and target together, dealing 168 damage and having a 65% chance to Stun for 1 turn.

Level 3 Damage 4 8 10
Harvest Ritual Cooldown 4 turns

Calls life back out of seeded ground, restoring 168 HP.

Level 3 Heal Self 10 8 2

Drops

Loot